Moho Pro formerly known as Anime Studio offers, all what a user to create animation professional and stunning needs in a system Rigging next two powerful that contains a set of animation tools of traditional and modern Has been provided to its users to get professional results by working in an easy and fast process.
To the Mac, this software offers additional features and features for creating flash images, relevant images in mobile-specific formats and PDAs, small game design for these devices, and more. This software adds beautiful effects and sound to animations, and combines two-dimensional and three-dimensional animations. Simulated physics, 3D object design,A book of pictures in the program to help beginner users, recorders and more … features of this software.
Everything you need to do is make an amazing, professional animation. Moho Pro (formerly Anime Studio Pro) offers the most powerful 2D rigging system in the market and mix it with traditional animation tools, allowing you to get professional results easier and faster.
Moho Pro is perfect for professionals looking for a more effective alternative to traditional animation. With an intuitive interface and robust features such as Smart Bones, Smart Warp, Bezier Handles optimized for animation, frame-by-frame tools, professional timeline, physics, motion tracking, motion graphs, 64-bit architecture and much more, Moho Pro delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists.
The key features of the Moho Pro software are:
– The ability to create high quality animations
– Add special effects to animation
– Build video in various formats
– Build animated animation technology
– Support FBX for Unity Game developer
– Have a book home different
– do Rndryg completely separate (while working in another application environment do rendering is in progress)
– preview animations
– the Mac , the use of features GPU Acceleration
– support and out HD video file
– Physical simulation
– Supports NTSC / PAL D1 / DV formats
– Build 3D objects from two-dimensional vector layers
– Record sound clips
– Combine two-dimensional and three-dimensional animations
– Create spokespersons
– Compose video and audio and animation
– Import Photoshop and Illustrator files
– Draw on Paper
– Add motion and shadow effects
– Layerability when working on project
– Ability to save project files
– And …
Here are some key features of Moho Pro:
– Revolutionary Smart Bones
Smart Bones is an incredible feature that reduces or completely removes distortions around your character’s joints – specifically around knees and elbows. Group a set of points and use the Smart Bones control levers to create 3D looking motion that you can easily repeat with the turn of the dial. For example, with Smart Bones, you can control facial expressions and head-turning as a character with simple dial movements instead of having to touch each bone point. Smart Bones not only steps up the quality and realism of the bone actions, but it makes it MUCH easier to repeat complex movements and control your rigged elements. Smart Bones allow the ability to control Switch layers, Layer order, Layer visibility, Follow path, Flip layer horizontally / vertically, Stroke exposure, Shape effect positioning, Shape effect parameters (like gradient colors),
– Bone Constraints
Several major enhancements have been made to Moho’s bone features. The new bone constraints feature will include rigging options that will help set up characters that are more complex and powerful. The independent angle constraint allows a bone to maintain its global angle similar to a camera crane and is not affected by inverse kinematics or its bone parents. Ideal uses for bone constraints include robotic arms or legs in characters that maintains constraints when the rest of the leg is moving. The squash and stretch bone scaling enhancement allows bones to squash and stretch objects. The elbow bending feature helps to improve otherwise abnormal bending and squashing issues. New target bones help the bones point in the right direction rather than having the need to consistently set the angles.
– FBX Support for Unity Game Developers
Unity game developers and users will now be able to use FBX support for animated 2D content in Moho Pro, eliminating the need to create rigid sprites for game development and providing the ability to get the exact look and feel that they want FBX, the adaptable file format for 3D animation from Autodesk®, is the most common method for integrating animated 2D and 3D assets in Unity.
– Import Photoshop Files
Import your existing Photoshop files with all layers intact. Changes made in Photoshop instantly appear in the imported file in Anime Studio, allowing you to continually refine your Photoshop document. Many Photoshop features are supported in imported PSD files, including blending modes, layer opacity, smart objects and smart filters. Groups are also supported and can be set up in Photoshop to automatically get imported into Moho Pro as switch layers for quick animating.
– Bounce, Elastic and Stagger Interpolation
By applying the Bounce keyframe to the timeline, any interpolated object will appear to bounce, all within two keyframes. Elastic provides a rubber band effect, making objects spring back and forth before reaching their end point. Settings can be adjusted for each of these interpolation types to change the amount of times the object bounces, intensity and more. Stagger creates the effect that the animation is stuttering or staggering between two keyframes. No additional keyframes are created for this effect. This is great if you want to create the effect a character is having a problem lifting a heavy object as an example.
– Real Time Media Connection
The new Real Time Media Connection in Moho Pro automatically updates image, movie and audio files in your imported Anime Studio files when edited in an external program. This is a great workflow enhancement for individuals and production studios alike.
– Separate Render Process
The Batch Exporter and Renderer are now performed as a separate process. Even if you quit from Anime Studio Pro, the render process continues until the job is completed.
– Preview Animation
You can now preview animations before committing to rendering. By going up to File> Preview Animation, a small video file will be created allowing you to view the animation, with no dropped frames, as it appears in the workspace mode. While this method should not be used for final exports, you can take these files and save them elsewhere on your computer or even share them with others if necessary. This can cut down tremendously on trial and error when animating and saving lots of time, which is invaluable to creative projects.
– Depth Shifting
When moving an object forward and back in Z, Depth Shifting is an option to preserve its apparent size. Moho Pro does this by automatically applying the appropriate amount of scale. This can be used to arrange landscapes, for example, placing mountains far away without forcing them to become tiny.
– Media foundation
The 64-bit Windows version of Moho Pro will now use Media Foundation. It is no longer necessary to install QuickTime to import popular audio and video formats such as MP3, AAC, MP4, and QuickTime. When exporting animations in Windows 7 and higher, the application can create movies using the Windows Media Foundation media library. When exporting animations in Windows XP and higher, the application can create movies using the DirectShow media library.
– GPU Acceleration
Graphics Processing Unit (GPU) Acceleration takes advantage of your computer’s hardware, boosting performance and quality for multiple layer types while allowing you to see exactly what the tool does when you apply a stroke or shape to the Workspace. The performance boost will help reduce pixelation and artifacting when working with certain graphical elements, such as Vector and Image layers.
– Random Line Width Refined
In previous versions of Moho, the random line width could prove to be a bit jarring from point to point. Version 10 introduces a refinement to this feature, making the thickness between the neighboring points more consistent when using random line width. More consistency means more polished drawing.
– Nested Layer Controls
Previously, bones could only control their direct children. Now, bones can control children of their children. If you have a group inside a bone layer and then vector layers inside that group, the bone layer can manipulate the artwork in those vector layers if turned on the nested layer control. This allows for more powerful rigging options, while simultaneously simplifying and allowing more organization in the layer hierarchy.
Flexi-Binding allows you to isolate the effect of a set of bones from the rest of the skeleton. For example, only the right arm bones should affect the artwork for the right arm. This reduces (or eliminates) the need to separate the artwork on frame zero, and then put it back together again with the Offset Bone tool. This is a great new feature for images and vectors.
– Adjustable Particle Source
With Particle Layers, you can now use any shape, even those that contain gaps, as a source point for your particles. To do this, just put your reference layer on the bottom of the Particle Layer folder. Turn on “Use base layer as source” in your Layer Settings and you’re set!
– Enhanced Depth of Field
Now when you create a Depth of Field effect through the Project Settings, you will get a visual representation of where your focus will be on the Workspace using the Orbit Tool. This is a great addition if you have a hard time remembering what the depth of field settings will do to change the effect. Placing the focus line closer to the assets will ensure they are in focus, while everything else is blurred, depending on your focus range.
More scripting access and control. Moho Pro offers advanced scripting support and updates. More functions and data structures of the program have been exposed through the scripting API, allowing advanced technical users to create more personalized tools and add-ons.
– Layer Comps
Export multiple layers individually with one click. Layer comps are useful if you want to export only selected items in your scene so that you can composite them externally in third party software. For example, you can create a layer that relates to background elements, another that relates to characters, and another that relates to foreground elements or titles. Turn groups on and off until you get elements that are logically belong together. Then create a new layer from that group. At render time, you can then choose to render specific layer comps as a movie file.
– Flexible Import and HD Export Capabilities
Anime Studio can import several types of other media files into an animation project. Import QuickTime®, AVI or MPEG-4 video or even 3D scenes from Poser. Image Based Modeling allows you to create 3D objects from 2D vector layers. And the included Content Library contains hundreds of ready to use characters, props and more.
– Patch Layers
Patch Layers were designed for constructing characters and are similar to masks by allowing you to hide certain parts of a layer. Create each body separately and then hide the overlapping lines. Adjust the size of the patch to perfectly blend the layers to get the desired style.
– 64-bit Architecture
Moho Pro is a 64 bit application. Improvements in speed and memory will be noticed by all those who use 64 bit machines. Improve rendering speeds and preview performance.
– Timeline Markers
Take notes and make comments on the timeline for future reference.
– Shy Bones
Hide and see only the bones that you currently need.
– Image Cropping Tool
Crop your images easily and directly in Anime Studio.
– Copying Content
Easily copy layers and content from one document to another.
– Copy and Paste Keyframes
Copy and paste keyframes and animations from one layer to another or even to another document.
NEW Moho Pro 12 Features:
– Enhanced Freehand Drawing Tools
Freehand tools have been greatly improved, giving more precision and creating less points.
– Bezier Handles
Get more design control with customizable vector bezier handles. Create unique line bends with fewer points and optimized for animation!
– Smart Warp
Create custom meshes that can bend, shape, twist and animate assets. Works for both images and vectors and can be used with Smart Bones!
– Realistic Motion Blur
A new setting allows for true motion blur. Control the amount of frames and blend. Apply to any moving asset for instant results!
– Animate Multiple Layers at the Same Time
Get MORE done by editing multiple layers on the timeline in Moho 12. No further jumping back and forth between layers for complex tasks!
– Pin Bones
Add one point bones to change, move and reshape assets in fun new ways. Combine with traditional bones for more complex animations. Works with both vectors and images!
– Updated GUI
Icons are bolder, the library and layers panels have been revamped and a new backend panel allows for easy color and brightness customization.
– Export / Import Actions
Share actions with other rigs! Export an action to use later or import it into another rig. As long as the rig has a similar structure, your action will work!
Moho offers the most powerful 2D rigging system and mix it with frame by frame, Particles, Physics and many other features. Get professional results for animation or games easier and faster![/fusion_tab][fusion_tab title=”System Requirement” icon=”fa-assistive-listening-systems”]
– Windows 7, 8.1, 10
– 64-bit OS required for 64-bit installation
– 1.3 GHz Pentium 4 or newer, Athlon 64 or newer
– 2 GB RAM recommended
– 1.6 GB free hard disk space minimum
– OpenGL enabled GPU recommended
– 1440×900 regular density display (1920×1080 recommended)
For high pixel density displays, minimum resolution will vary according to the operating system recommend scaling level. For example, if the OS recommends a scaling level of 200%, the minimum requirement may be as high as 2736×1824 resolution. Or if the OS recommends a scaling level of 150%, the minimum requirement may be as high as 2160×1440 resolution.
1. Disconnect the Internet.
2. Install the software.
3. Block software access to the Internet through the Windows Firewall.
4. Keygen.exe run the file and click on Gen License.
Run the software and click Insert Serial. Then enter all the necessary information. Enter the Serial Number generated by Keygen as the Current Serial Number and the Order Id for the Previous Serial Number. After confirming the information, it will notify you that it can not operate the software using this information. Choose an offline activity.
6. In the window that opens, click Greate Activation Request .. Save the Moho_ActivationRequest.txt file.
7. In the Keygen window, click Gen Activation Cert. Address the generated file in the previous step (i.e. Moho_ActivationRequest.txt) and open it. Then save the activation_certificate.txt file locally.
8. In the window for activating the software, click Activet … and file the generated file in the previous step (ie activation_certificate.txt file) for it.
9. The software can be used without any restrictions.